CVE-2026-100650
CVE-2026-100650 · vLLM before 0.29.0 Resource Exhaustion via Unbounded Media Materialization
Здесь приведены факты из открытых источников об уязвимостях. Перед обновлением ознакомьтесь с исходным сообщением.
vLLM through 0.29.0 fetches and fully materializes remote or inline media before enforcing its documented media controls (the VLLM_MAX_AUDIO_CLIP_FILESIZE_MB compressed-audio size cap, default 25 MB, and the per-modality --limit-mm-per-prompt item limits). Across four ingress paths — the shared media-acquisition layer (HTTPConnection.get_bytes()/async_get_bytes()), the chat completions audio_url/base64 path, the batch speech runner, and the Rust frontend POST /tokenize route — the server reads the entire HTTP response body, base64-decodes the inline payload, or spawns one fetch/decode task per media part, and only then applies the limit (or, on some paths, never applies it). A remote attacker can therefore cause the API server or batch-runner process to allocate memory and consume outbound bandwidth proportional to an attacker-chosen body size or media item count before the request is rejected, resulting in pre-inference memory and bandwidth exhaustion (denial of service). The chat and batch surfaces require an API key when one is configured; the Rust frontend /tokenize route is unauthenticated by design. There is no code execution or data disclosure impact.
CVSS 7.1 · Высокий · EPSS 0,8% · Есть исправление
- Опубликовано
- Обновлено
Стек: python
Затронутые продукты и версии
vllm
- Версии
- ≥ 0, < 0.29.0: Затронуто (semver)
- 0.29.0: Не затронуто (semver)
Обновитесь до 0.29.0
vllm PyPI
- Версии
- 0.0.1
- 0.1.0
- 0.1.1
- 0.1.2
- 0.1.3
- 0.1.4
- 0.1.5
- 0.1.6
- 0.1.7
- 0.10.0
- 0.10.1
- 0.10.1.1
- 0.10.2
- 0.11.0
- 0.11.1
- 0.11.2
- 0.12.0
- 0.13.0
- 0.14.0
- 0.14.1
- 0.15.0
- 0.15.1
- 0.16.0
- 0.17.0
- 0.17.1
- 0.18.0
- 0.18.1
- 0.19.0
- 0.19.1
- 0.2.0
- 0.2.1
- 0.2.1.post1
- 0.2.2
- 0.2.3
- 0.2.4
- 0.2.5
- 0.2.6
- 0.2.7
- 0.20.0
- 0.20.1
- 0.20.2
- 0.21.0
- 0.22.0
- 0.22.1
- 0.23.0
- 0.24.0
- 0.25.0
- 0.25.1
- 0.26.0
- 0.27.0
- 0.27.1
- 0.28.0
- 0.29.0
- 0.3.0
- 0.3.1
- 0.3.2
- 0.3.3
- 0.4.0
- 0.4.0.post1
- 0.4.1
- 0.4.2
- 0.4.3
- 0.5.0
- 0.5.0.post1
- 0.5.1
- 0.5.2
- 0.5.3
- 0.5.3.post1
- 0.5.4
- 0.5.5
- 0.6.0
- 0.6.1
- 0.6.1.post1
- 0.6.1.post2
- 0.6.2
- 0.6.3
- 0.6.3.post1
- 0.6.4
- 0.6.4.post1
- 0.6.5
- 0.6.6
- 0.6.6.post1
- 0.7.0
- 0.7.1
- 0.7.2
- 0.7.3
- 0.8.0
- 0.8.1
- 0.8.2
- 0.8.3
- 0.8.4
- 0.8.5
- 0.8.5.post1
- 0.9.0
- 0.9.0.1
- 0.9.1
- 0.9.2
- Затронутые диапазоны версий
- ECOSYSTEM: < 0.30.0
Обновитесь до 0.30.0
Первоисточники
- https://github.com/vllm-project/vllm/security/advisories/GHSA-p6g9-7v3x-m8mv
- https://github.com/vllm-project/vllm/commit/752a3a504485790a2e8491cacbb35c137339ad34
- https://www.vulncheck.com/advisories/vllm-before-0.29.0-resource-exhaustion-via-unbounded-media-materialization
- https://nvd.nist.gov/vuln/detail/CVE-2026-100650